C: Program Files THQ S.T.A.L.K.E.R. Shadow of Chernobyl gamedata config system.ltx You see now both of these files have gamedata config in common, so browse to your STALKER gamedata folder which is looking very empty right now, and create a new folder called config inside. System.ltx will land right in there, but actor.ltx goes a bit deeper. Anything u put in the 'gamedata' folder will not be used by the game unless you edit the FSGAME.LTX file which is in the root folder of your game install 'C: Program Files Deep Silver S.T.A.L.K.E.R. Clear Sky' Open FSGAME.LTX with NOTEPAD and change this line.
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- Stalker Cop Cannot Open File Fsgame.ltx 2017
- Stalker Cop Cannot Open File Fsgame.ltx Windows 10
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Instead of creating more and more variables in scripts, you can use ltx files to store your variables (actually constants to be exact) and then load them in a convenient way. This article is about creating/editing ltx files and reading its contents via script.
Ltx file structure
Ltx files are actually simple text files with an INI file structure. Each file is divided into sections (unique name), sections contains pairs variables (each variable name inside one section must be unique) and values. To read certain value, you need to know which variable holds it and in which section such a variable is defined. Inheritance between sections is allowed which means you can define one base section and then derive from it. Here is a simple example of ltx file we will use in this article:
As you can see our ltx file defines 5 sections, 2 of them inherits from section artefacts (trivial example for the sake of clarity). Also values of variables inside sections are using basic data types: numbers, boolean values, strings, however by default values are treated as string variables.
Reading ltx file from script
To read variables and values from ltx file Stalker provides class (exported to lua) called ini_file. Here are the methods of this class:
Most of methods has two strings arguments. In that case the first argument is a section name, the second - variable name. Constructor of the ini_file class takes only one argument - path to the ltx file. The main folder where Stalker looks for ltx files is gamedataconfig as it is defined in fsgame.ltx file (variable $game_config$). To read the ltx file, we need to create an object of ini_file class providing the path to our ltx file:
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Now we can access our variables using methods from ini_file class:
Above examples are useful if you only want to read one or two variables. If you want to read all the variables from certain section, you can use loop, for instance:
Reading more complex data
read_section() function reads the given section line by line, each line is read as a string value. Our ltx file contains section spawn_vectors. As the name implies, this section holds vectors to spawn objects, for example mutants or npcs. For such objects we need the position to spawn (vector) but also level vertex id and game vertex id. We can read the section using method r_vector, but this function will return only spawn position (vector - first 3 values). However we can read the whole section using function read_section() and then parse the values:
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Stalker Cop Cannot Open File Fsgame.ltx 2017
STALKER series(4 posts)(4 posts)Pages:
Stalker Cop Cannot Open File Fsgame.ltx Windows 10
kornhd
kornhd Sorry, data for given user is currently unavailable. Please, try again later. My home bunnytown playhouse disney. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.I`ve tried every fix I could find online, but I can`t make this game work..
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kornhd: I`ve tried every fix I could find online, but I can`t make this game work..
This occurs when launching game directly from xrengine.exe in bin, or from a shortcut made directly to that. To fix, launch from the gog shortcut found in the main directory, or create a shortcut to the desktop of that gog shortcut. I hope that works!falloutttt Sorry, data for given user is currently unavailable. Please, try again later. View profileView wishlistStart conversationInvite to friendsInvite to friendsAccept invitationAccept invitationPending invitation..User since {{ user.formattedDateUserJoined }} Friends since {{ user.formattedDateUserFriended }} Unblock chat User blocked This user's wishlist is not public.You can't chat with this user due to their or your privacy settings.You can't chat with this user because you have blocked him.You can't invite this user because you have blocked him.From Canada
here the solution.
STEPS:
Go to 'fsgame.ltx' and open the file with Notepad.
you immediately notice the repeated lines in the file, read as follows:
'$ App_data_root $ = true false C: Users JAIR2 ~ 1 DOCUME ~ 1 Stalke ~ 1
$ Arch_dir $ = false false $ Fs_root $
$ Game_arch_mp $ = false false $ Fs_root $ mp
$ Arch_dir_levels $ = false false $ Fs_root $ levels
$ Arch_dir_resources $ = false false $ Fs_root $ You resources
$ Arch_dir_localization $ = false false $ Fs_root $ localization
$ Arch_dir_patches $ = false true $ Fs_root $ patches
$ Game_data $ = false true $ Fs_root $ gamedata
$ Game_ai $ = true false $ Game_data $ ai
$ Game_spawn $ = true false $ Game_data $ spawns
$ Game_levels $ = true false $ Game_data $ levels
$ Game_meshes $ = true true $ Game_data $ meshes * .ogf; * OMF . Game Object files
$ Game_anims $ = true true $ Game_data $ anims * .anm; * Even more . Animation files
$ Game_dm $ = true true $ Game_data $ meshes * .dm Detail Model files
$ Game_shaders $ = true true $ Game_data $ shaders
$ Game_sounds $ = true true $ Game_data $ sounds
$ Game_textures $ = true true $ Game_data $ textures
$ Game_config $ = true false $ Game_data $ configs
$ Game_weathers $ = true false $ Game_config $ environment weathers
$ Game weather effects $ = true false $ Game_config $ environment weather_effects
$ Textures $ = true true $ Game_data $ textures
$ Level $ = false false $ Game_levels $
$ Game_scripts $ = true false $ Game_data $ Scripts * .script Game script files
$ Logs $ = true false $ App_data_root $ logs
$ Screenshots $ = true false $ App_data_root $ screenshots
$ Game_saves $ = true false $ App_data_root $ SavedGames
$ Downloads $ = false false $ App_data_root $ '
Which will be repeated several times, all you have to do is delete repeated lines.
from this thread: https://www.gog.com/forum/stalker_series/fsgameltx_is_corrupted
STEPS:
Go to 'fsgame.ltx' and open the file with Notepad.
you immediately notice the repeated lines in the file, read as follows:
'$ App_data_root $ = true false C: Users JAIR2 ~ 1 DOCUME ~ 1 Stalke ~ 1
$ Arch_dir $ = false false $ Fs_root $
$ Game_arch_mp $ = false false $ Fs_root $ mp
$ Arch_dir_levels $ = false false $ Fs_root $ levels
$ Arch_dir_resources $ = false false $ Fs_root $ You resources
$ Arch_dir_localization $ = false false $ Fs_root $ localization
$ Arch_dir_patches $ = false true $ Fs_root $ patches
$ Game_data $ = false true $ Fs_root $ gamedata
$ Game_ai $ = true false $ Game_data $ ai
$ Game_spawn $ = true false $ Game_data $ spawns
$ Game_levels $ = true false $ Game_data $ levels
$ Game_meshes $ = true true $ Game_data $ meshes * .ogf; * OMF . Game Object files
$ Game_anims $ = true true $ Game_data $ anims * .anm; * Even more . Animation files
$ Game_dm $ = true true $ Game_data $ meshes * .dm Detail Model files
$ Game_shaders $ = true true $ Game_data $ shaders
$ Game_sounds $ = true true $ Game_data $ sounds
$ Game_textures $ = true true $ Game_data $ textures
$ Game_config $ = true false $ Game_data $ configs
$ Game_weathers $ = true false $ Game_config $ environment weathers
$ Game weather effects $ = true false $ Game_config $ environment weather_effects
$ Textures $ = true true $ Game_data $ textures
$ Level $ = false false $ Game_levels $
$ Game_scripts $ = true false $ Game_data $ Scripts * .script Game script files
$ Logs $ = true false $ App_data_root $ logs
$ Screenshots $ = true false $ App_data_root $ screenshots
$ Game_saves $ = true false $ App_data_root $ SavedGames
$ Downloads $ = false false $ App_data_root $ '
Which will be repeated several times, all you have to do is delete repeated lines.
from this thread: https://www.gog.com/forum/stalker_series/fsgameltx_is_corrupted
This is my favourite topic
STALKER series(4 posts)![Open Open](/uploads/1/1/9/5/119595911/667494757.jpg)